using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class GDConst 
{
    public static float SPEED_MUMMIE = 2.0f;
    public static float SPEED_SKULL = 2.0f;
    public static float SPEED_CAT = 2.0f;
    public static float SPEED_ARTEFACT = 2.0f;
    public static float SPEED_MONK = 2.0f;
}
